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Archive for the ‘Blu-ray’ Category

Playstation 3 Firmware 1.80 Released

Posted by Aaron on Monday, June 4, 2007

Playstation 3 Firmware 1.80 has been released. One of the more notable updates in this version is the ability to upscale PS,PS2 games as well as DVD movies to 1080p! Here is a summary of the updates:

You can now upscale the video content of PlayStation® format software, PlayStation®2 format software, and DVDs to HD resolution.

You can now copy saved data from PlayStation® format software and PlayStation®2 format software to a memory card or a memory card (8MB) (for PlayStation®2).

You can now display images or play music or video files that are stored on a personal computer or digital video recorder with DLNA Media Server functionality over a network.

You can now connect a USB printer to print images.

You can now use remote play over the Internet.

Check out the full list of updates after the jump 🙂

Read the rest of this entry »

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Posted in Blu-ray, Firmware, News, Playstation 3, Playstation Network, Playstation Store, Press Releases, PSP, Sony | Leave a Comment »

SOCOM on the PS3!

Posted by Jay on Thursday, May 17, 2007

Sony has announced a new SOCOM headed to the PlayStation Store. The new PS3 game is entitled SOCOM Confrontation, and is an online only game. It will be sold both online and on Blu-ray disc, a la Warhawk and is due out this holiday season.

The game will support up to 32 people, clans and customizable uniforms, according to the developers. It will also feature a number of playable special forces units from around the world.

SOCOM Confrontation Fact Sheet

Publisher: Sony Computer Entertainment America
Developer: Slant Six Games
Platform: PLAYSTATION®3 (PS3™) computer entertainment system
Genre: 3rd Person Shooter (Online Only)
Players: Multi-player (32 players)
Launch Date: November 2007
Rating: ESRB M, PEGI 16+
OVERVIEW

Following its success as the number one online PlayStation®2 franchise,
SOCOM: U.S. Navy SEALs breaches onto the PLAYSTATION®3 (PS3™) computer entertainment system in high-definition this holiday-season. SOCOM Confrontation delivers the ultimate next-generation online combat experience made possible by the power of PS3.

SOCOM Confrontation focuses on online play and the global community and clans that support it. With support for Tournaments, Clan Ladders, Leader Boards, this latest title in the multi-million unit selling franchise is exactly what SOCOM fans have been clamoring for. Additionally, players will be able to modify their appearance through facial and physical customization.

A global-scale experience, SOCOM Confrontation gives players the opportunity to battle against the best and brightest from the U.S., Europe and Asia.

SOCOM Confrontation deploys with five new North African themed maps, including a 32-player version of “Crossroads.” Additional themed packs for SOCOM Confrontation will be made available for download via the PLAYSTATION®Store.

Posted in Blu-ray, downloadable content, News, Playstation 3, Playstation Network, Playstation Store, Previews | 1 Comment »

Warhawk Price and Release date revealed?

Posted by Aaron on Wednesday, May 16, 2007

A member over at the NeoGaf Forums has posted a topic saying that Warhawk is now up on Gamestop and EB Games website with a price of $39.99 and a release date of 8/1/2007. Here is the description:

Run, drive, fly, fight – anywhere you want!

The long-awaited remake to the PlayStation hit takes flight on the PlayStation 3. Experience over-the-top air battles, bone-crunching armored assaults and high-intensity infantry combat.

* Fight on foot, on land vehicles or in the sky: Next-gen multimodal design allows you into a deep gameplay experience. Fight in the war as a foot solider, vehicle driver or ace pilot – whenever you want.

* Truly epic warfare: Experience intense combat with hundreds of on-screen enemies filling the roads and skies.

* Experience massive online wars: Enlist in a community of online players battling it out in huge 32-person battles updated with downloadable content.

[Source]
Warhawk page at Gamestop

I don’t know about you all but this game is a must buy for me and I can’t wait 🙂 and the $39.99 price is awesome. I wonder if the downloadable version will be cheaper? Perhaps $29.99? So is anyone else getting Warhawk?

Posted in Blu-ray, downloadable content, News, Playstation 3, Playstation Network, Playstation Store, Sony | 3 Comments »

U.S. Playstation Store Update Thursday Ninja Gaiden Sigma Demo & More!

Posted by Aaron on Thursday, April 26, 2007

w00t! Awesome stuff today on the U.S. Playstation Store! Check it out:

Ninja Gaiden Sigma Demo (free): Play as Master Ninja, Ryu Hayabusa and infiltrate your way into the Vigoor Empire destroying evil ninjas and demons as you attempt to overthrow the Empire, exact revenge on your enemies, and reclaim the Dark Dragon Blade.

Virtua Tennis Demo (free): The fun, addicting, award-winning series continues with Virtua Tennis 3. With ultra-realistic graphics and precise player control, gamers will hit the court and play as or against today’s tennis elite including Federer, Sharapova, Roddick, Nadal, and Williams.

Gauntlet II Video (free): Check out this video for Gauntlet II, where you can re-experience the classic dungeon crawler and play as the Warrior, Valkyrie, Elf, or Wizard!

The Wheelman Trailer (free): Vin Diesel is The Wheelman, who must prove himself to the Barcelona underworld using his incredible driving skill.

Stranglehold™ Trailer (free): Continue the story of John Woo’s influential action film, Hard Boiled, engaging your enemies in intense cinematic gun battles.

The Godfather Trailer (free): Experience the excitement of the legendary films and work toward becoming a Don in America’s most powerful criminal organization—the Corleone Family.

Posted in Blu-ray, demos, News, Playstation 3, Playstation Network, Playstation Store, Press Releases, Sony, Trailers, Videos | Leave a Comment »

IGN PS3 Lair Preview

Posted by Aaron on Friday, April 13, 2007

IGN PS3 has massive preview of the upcoming PS3 exclusive game called Lair. They have a preview, screenshots and videos. If you haven’t already check out the links below:

Lair Hands-on Preview
Lair Screenshots
Lair Videos

Awesome preview. I cannot wait for this game! 😀 The videos are a must see 🙂

Posted in Blu-ray, demos, HOME, News, Playstation 3, Previews, Screenshots, Sony, Videos | Leave a Comment »

US PLAYSTATION Store Updated With Some New Goodies

Posted by Aaron on Friday, March 30, 2007

From IGN PS3:

March 29, 2007 – Sony has made several tantalizing goodies available on the PlayStation Store today. Along with some new movie trailers, a direct-feed video from Home from Phil Harrison’s GDC presentation, a demo of Major League Baseball 2K7 and new Warhawk and Super Rub-A-Dub trailers.

All of the above are available for free. If you don’t yet own at PS3, you might even consider dropping $600 on one just to get some free videos out of it. The PlayStation Store is updated each Thursday. So check back next week to find out the new goodies available.

Source: PlayStation Store Thursday Update

Awesome stuff 🙂

Posted in Blu-ray, demos, downloadable content, News, Playstation 3, Playstation Network, Playstation Store, Sony | Leave a Comment »

New Ninja Gaiden Sigma Interview

Posted by Aaron on Monday, March 26, 2007

Can you talk about the overall graphics and what people can expect on the PS3?

The developers that say it’s too hard to develop for the PS3 and complain about it are missing the point. It sounds like an excuse to the consumer to us.”–Yosuke Hayashi, director for Ninja Gaiden Sigma on the PlayStation 3.

It’s not so much that we brought the game over to the PS3 as it is we more or less are recreating Ninja Gaiden with the most up-to-date graphic techniques in order to take advantage of the hardware. In order to have this be a great experience for both people who are new to the series as well as those who’ve enjoyed it since the beginning, we want to provide an experience that looks totally new and fresh. One of the best ways to do that was to have a game that runs at a 1080p with a constant 60 fps, and utilizes real-time self-shadowing. No other game as accomplished all three of these goals at once.

Was it always a plan to release it in the first year window of the PS3 and if it was is that something that you see being able get a new audience?

We wanted to provide this experience to people on a next-gen platform as soon as we possibly could. It wasn’t that we were aiming at first year timing.

Can you talk about what you’re doing with enemies and A.I. and is the PS3 allowing you to do more with that?

For us putting new enemies in the game we needed to make sure that served a purpose. It’s not just about the number you can have at once. There are games that have thousands of enemies at once, and some of them don’t move or do much. For us it’s about making sure they have goals they are fulfilling and that they can work together with existing enemies. That’s really our philosophy. As far as A.I. goes people have played our game before will see that we’ve made some subtle improvements. A lot of it has to do with using all the Cell’s SPU processors.

Have you nailed down the number of difficulty levels?

It’s going to have five levels, just like Ninja Gaiden Black.

Can you talk about the dual-wielding mechanic and if it was originally planned? Do you think people will pick it up right away?

We wanted more of an orthodox weapon, something easy to pick up and play. Since a key mechanic was the sword, we decided that we’d do a dual sword, [which provides] something new and flashy, and has a different play mechanic but is close enough to the original that people can easily pick it up easily. We’ve succeeded in making a weapon that has a ton of moves and is as useful as the single sword you start the game with. We wanted the dual swords to be the second standard weapon. You don’t start out with them, but acquire them early on.

We’d love to implement compatibility with PlayStation Home but unfortunately Sony hasn’t provided any of the tools needed to implement it. I hope Sony gets on the ball with giving the developers the tools they need to implement Home.”

Has it been difficult to develop for the PS3 overall?

For us it’s not a question of being easily to develop for, that’s a relative term. When we first got our hands on the hardware it took us a while to get back into the flow of working with Sony, because they way they do things is a little different. The developers that say it’s too hard to develop for and complain about it are missing the point. It sounds like an excuse to the consumer to us.

There are a lot of people out there that bought the PS3, and it’s not a question of whether it’s easy or hard. If your going to do a project you have to do the best you can. It’s like if you bought a CD and it sounded bad and the singer said it was because the studio and the engineer were no good. Ultimately it’s up to that person to make sure they have the quality that’s needed. Look at what were able to do and the quality we are able to achieve and that speaks for it self. I think people will be satisfied with what we were able to do. If we can do it then other people will be able to do it as well.

Do you hope to move a lot of PS3 consoles with Sigma?

That’s up to the consumer. We hope that this game is something people or going to buy and want to play. We also recognize that it’s more important to satisfy existing PS3 owners.

Have you nailed down any online features?

We’re going to have “karma ranking,” which is like a leader board for your score. That’s something we had back on Xbox but we’re going to expand it more to include more detailed statistics on how you played. One guy may have a high score but he may have died a lot so you can use that to share as a community.

How do you feel about PlayStation Home and are you going to use that?

I think Home is an interesting concept and something that will be interesting to people. We’d love to implement compatibility but unfortunately Sony hasn’t provided any of the tools needed to implement it. If you wanted to wait for the game to come out for a few more moths we’d be able to, but I don’t think anybody wants that. I hope Sony gets on the ball with giving the developers the tools they need to implement Home, but right now I just look at it as an observer.

Could you talk about Rachel’s weapon set in Sigma?

Rachel is a fiend hunter and her whole fighting style is based on that concept. We wanted to provide her with a great solid action that’s different from Ryu, but really latch on to what makes her character unique. She appeared in cut-scenes on the Xbox, so people know that she carries this huge hammer and has seen her shoot wires into buildings. We’re including those as weapons that are playable. She’s mainly going to use her war hammer to pound enemies into submission. She’s also got the wire shot she can fire into enemies, or into objects like chandeliers and swing into enemies to attack them.

Will Ryu and Rachel’s missions interweave?

There going to appear in the same storyline, so you’ll play a few missions as Ryu and then some as Rachel.

Are you impressed with anything out on the PS3 right now?

I think I look at the lineup and I think people are trying, but I’d like to see a little more progress. We’re working with real-time self-shadowing at 60 frames, and there are other games running at lower frame rates and us the fact that they have self-shadowing as an excuse and that’s kind of disappointing. There are games I’m looking forward to, and one is Heavenly Sword. I haven’t played it so I have no idea how it works as a game, but it has visuals that make you want to play it. It stimulates us to work harder to be able to take that game on when it comes out and I hope our game doesn’t disappoint gamers.

Source: http://www.gametrailers.com/viewnews.php?id=4312

Man this game is shaping up to be awesome! I can’t wait to get it 🙂

Posted in Blu-ray, HOME, Interviews, News, Playstation 3, Playstation Network, Sony | Leave a Comment »

Sony Australia: Over 20,000 PlayStation 3 units sold

Posted by Aaron on Monday, March 26, 2007

According to reports from Australia, Sony’s PlayStation 3 enjoyed sales of over 20,000 units since its launch last Friday, March 23. “The combined sales of hardware, peripherals and software generated in excess of AU$25 million (USD 20.2 million) of retail spending,” Sony Computer of Entertainment announced with regards to the console’s earning in the region.

Breaking down this 25 million into its separate components, we find that roughly AU$ 20 million (US$ 16.1 million) is accredited to the 20,000-plus PS3 consoles, with AU$ 5 million (US$ 4 million) being attributed to sales of related software (video games and Blu-ray movies), and accessories (controllers, keyboards, HDMI cables, etc). The PS3 costs AU$ 999.95 (US$ 810), with first-party games priced at AU$ 99.95 (US$ 81) each.

On a similar bit of good news, it was earlier reported that the PlayStation 3 broke previous sales records in the UK as it hit over 165,000 sales – a good 75 percent of the 220,000 PS3 units allocated to the region.

Source: Sony Australia: Over 20,000 PlayStation 3 units sold – PS3updates.com

Posted in Blu-ray, News, Playstation 3, Playstation Network, Playstation Store, Sony | Leave a Comment »

User submitted PS3 Reviews at ThreeSpeech

Posted by Aaron on Monday, March 26, 2007

Over at ThreeSpeech they have been posting user submitted reviews/video reviews about the PS3. Check them out at ThreeSpeech.

Posted in Blu-ray, HOME, News, Playstation 3, Playstation Network, Playstation Store, Sony | Leave a Comment »

PS3 Breaking Records in the UK! 165K Sold!

Posted by Aaron on Monday, March 26, 2007

From Next-Generation:

Following last week’s launch of the PlayStation 3 in PAL territories, Chart Track says the console sold 165K units over its opening weekend, making it the UK’s fastest-selling home console ever.

Source & To read the rest of the article visit: 165K PS3s Sold in UK, Breaks Records

Wow this is good news for Sony indeed 🙂

Posted in Blu-ray, downloadable content, HOME, News, Playstation 3, Playstation Network, Playstation Store, Sony | Leave a Comment »