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Archive for the ‘Auto Update’ Category

New Gears of War Multiplayer Achievements Announced

Posted by Aaron on Wednesday, June 13, 2007

On Thursday, June 14, at 2 a.m. GMT eight new Multiplayer Achievements will be released for Gears of War “Annex” gametype and the “Hidden Fronts” Multiplayer Map totaling 250 more gamer score points.

Check out the press release after the jump 😀


Read the rest of this entry »


Posted in Auto Update, Microsoft, News, Xbox 360, Xbox Live | 1 Comment »

Xbox 360 HD DVD Auto Update

Posted by Aaron on Tuesday, May 15, 2007

If you have a HD-DVD player for your Xbox 360 the next time you sign into Xbox Live you will be prompted for a update. Here are the details:

Added option for user to select from the following audio output formats via TOSLINK or HDMI:
o Digital Stereo (2 channel PCM)
o Dolby Digital 5.1
o DTS 5.1
o WMA Pro
Added “Dynamic Range Control” toggle for digital audio output
Improved HD DVD networking support
Improved HD DVD title compatibility
Improved performance with MPEG-4 AVC / H.264
1080p via HDMI is supported on the Xbox 360 Elite with HDCP compliant displays
Improved parental controls

If you don’t have access to Xbox Live fear not then update will be available for download at later this week 🙂


Posted in Auto Update, Microsoft, News, Xbox 360, Xbox Live | Leave a Comment »

PS3 Firmware v2.0 Details!!!

Posted by Jay on Sunday, May 13, 2007

Well, apparently Sony released some information on firmware version 2.0 for the PS3, but quickly took it down (maybe they released early?). But apparently people on the official PS3 forums and were able to get the information before it was taken down. After looking at the list, all I have to say is that this will be one big update. Here’s one thing that will make many PS3 users’ mouths water: XMB during gameplay!

No info yet on when these will be released though. Here’s the complete list, courtesy of the forums and PSU:

– You can now password-protect user accounts.

– [Dynamic Normalizer] has been added as an option under [Sound Settings].
– [Energy Saver] has been added as an option.
– [Equalizer] has been added as a feature under [Music Settings].
– [Full] has been added as an option for [DVD Wide Display] under [BD / DVD Settings].
– [Photo Settings] has been added as an option.
– [PS / PS2 Settings] has been added as an option.
– [RSS Channel Settings] has been added as an option.
– [Sample Rate] has been added to Audio CD Import under [Music Settings].
– [Screen Saver] has been expanded under [Display Settings].
– The method of selecting an output resolution has been changed in [Video Output Settings] under [Display Settings].
– [Theme Settings] has been added as an option.
– [Zero Unused Disk Space] has been added as an option under [System Settings] > [Format Utility].

– Additional slideshow effects have been added.
– [Photo Effects] have been added as a feature.
– Wallpaper feature has been added.
– [Zoom] has been added as a feature.

– Additional visualization effects have been added.
– CD information can now be entered.
– Three-speed fast forward and fast reverse has been added as a feature.

– Files can now be played sequentially.
– Three-speed fast forward and fast reverse has been added as a feature.
– You can now select [Zoom] under [Screen Mode] when playing video files saved on the hard disk or storage media.*.
*An appropriate USB adapter (not included) is required to use storage media with some models.

– Support for PlayStation 3 format software titles has been expanded.
– XMB™ (XrossMediaBar) is now accessible during gameplay.

– [RSS Channel] has been added as a feature.

– You can now have multiple chat sessions.
– You can now select an image to use as your Avatar from [Photo].

– Date and Time is now shown when the PS button is pressed.
– File sorting has been changed.
– [Help] has been added as a feature.
– Playability status with the PS3™ system has changed for some PlayStation® and PlayStation®2 format titles.
– [Secure Delete] has been added as an option.
– Some PlayStation Network features have been revised

Posted in Auto Update, Firmware, News, Playstation 3, Playstation Network | 39 Comments »

Crackdown Auto Update & DLC coming soon

Posted by Aaron on Thursday, May 10, 2007

Major Nelson has posted some info. about the new auto update and downloadable content coming for Crackdown over the next week. Lets just say the update and DLC is going to be huge! Lots of cool stuff coming. Check it out:

Auto Update Features/Fixes

Reset Gangs: In place of the current option to reset the city’s crime (unlocked by defeating all 21 bosses), the gangs can now be completely reset in the main campaign.

Easier Orb Hunting: Imagine how great it would be if when searching for the last remaining hidden agility orbs the audio range on each of them got wider as fewer remained; well imagine no longer. Audio ”ping” range is now gradually increased when searching for the last 50 percent of hidden orbs, and 20 percent of agility orbs.

Ground Strike: Available to a four star strength agent only, it is now possible to slam downwards while airborne by holding the attack button. The resulting strike is deadly to anything it hits, with an additional shockwave stunning nearby enemies.

Improved firing over low walls: Agents can now fire downwards at a greater angle while taking partial cover behind a low wall.

Targeting enhancements: Improved target lock prioritization of enemies behind vehicles as well as live enemies over corpses.

Those damn fire hydrants!: The fire hydrants were near indestructible but were also hard to spot. Now, though still best avoided, they can be smashed over for a far less unreasonable penalty.

Stunt Ring Visibility: Stunt Rings are now much easier to locate.

No “Lefty Flip” on vehicle control: Removal of the lefty flip on vehicle control so that left-handed players can aim with the left stick, but still steer with the right stick.

Persisting Charges & Mines: Limpet Charges (and the new Proximity Mines) will persist at all times within the game world and not just when within a certain range of the player.

Distant Explosions: No matter where the explosion(s), players will be able to see them provided they have a line of sight… it’s always a clear day in Pacific City!

Ramp Truck Issues: Some vehicles didn’t seem to get on well with the ramp truck, but we never intended this to be a SUV-only toy. Now none of them can get enough of it!

Camera Enhancements: Better camera for performing vehicle stunts or driving on near vertical surfaces (particularly with Top Level Agency SUV or new Peacekeeper Buggy). Also vertigo-inducing tweaks for those long leaps of faith.

Player to player precision shots: We’ve dropped the PvP lock-on but now another agent can be hit with a head or leg shot using normal targeting.

To read about the upcoming downloadable content click the link below 🙂

Read the rest of this entry »

Posted in Auto Update, downloadable content, Microsoft, News, Xbox 360, Xbox Live, Xbox Live Market Place | Leave a Comment »

Playstation 3 Firmware v1.70 Released!

Posted by Aaron on Wednesday, April 18, 2007

Sony has updated the Playstation 3 firmware to v1.70. Here is whats new:

* You can now download PlayStation® format software from PLAYSTATION®Store, and play it on the PS3™ system.
* You can now use saved data for PlayStation® format software on the PSP™ system.
* You can now use the vibration function of accessories that are for use with PlayStation® and PlayStation®2 format software.

To update just turn on your PS3 and connect to the network or download it direct.

Direct US Download – 1.70

Sweet! I love updates! 🙂

Posted in Auto Update, Firmware, News, Playstation 3, Playstation Network, Playstation Store, Sony | 4 Comments »

Guitar Hero II Auto Update breaking 360s?

Posted by Aaron on Sunday, April 15, 2007

Yesterday Red Octane released a auto update for Guitar Hero II. The update fixes a problem people were having with the whammy bars not working.

But now there are reports that the recent auto update for Guitar Hero II is breaking some 360s. Some have had the game freeze on them and some even got the dreaded Red Rings of Death. Here are a few posts from the Official Forums:

Eric Geo Posted:
I have been having the freezing problem as well. I bought my first guitar hero 2 last saturday, it froze countless times, and i returned it. My second shot, same problem. Today i bought my 3rd, thinking it may have been that batch of games. I was wrong. The problem this time, is my xbox wont even turn on now…red lights of death. All i can say is Red Octane blows, and this problem better get fixed, or i better get a new console. idiots….

The HockeyGuy Posted:
My 360 got the red lights of death as well after playing GH2 for about 20 minutes, but the exact same controller and game work fine on my other 360. And I’ve played the game for many hours. I’m not sure what the cause of this issue is, but it seems a bit strange that so many are having this type of thing happening on the same game. I almost wonder if it was static or something to do with the controller connecting to the USB port. Whatever it was, I’m not exactly thrilled with Red Octane at the moment. The broken XBox, the crappy controller issues, the way overpriced downloads…

By the way, this is not the first time I have had to send my console to Texas. It happened last July in almost the exact same way (although obviously not with Guitar Hero). That is the reason I have 2 consoles. When it happened last summer I didn’t want to wait for it to be repaired so I bought another one. Sometimes it’s nice to have a backup.

liquidsense Posted:
Add another one to the list.

No problems prior to GH2. Immediately after patch today, game froze on medium level. Looked down and had 3 red rings of death. After power cycle, red rings gone, but now the console freezes immediately upon startup. Sending in so that I can get some crap refurb.

M NINE Posted:
There is a serious problem here. My 360 worked fine until I installed this Guitar Hero 2 patch and after an hour of playing it began freezing, so I turned it off for 3 hours and tried again. Then it began freezing before it even got to the dashboard. A few more times trying to boot up for tech support and I am now the proud owner if a big white brick. The ring of red lights has prompted tech support to offer me a $130 repair service. But I’m going to wait this out because there is no way I’m going to pay if this update broke my system.

Also at click here.

Ouch bad news! I would advise you all not to download the latest update for GHII until this problem can be looked into by Red Octane.

How has your 360 been acting since the auto update? Post in our comment section and let us know.

I am going to send a e-mail to Red Octane and see if I can get a response about this issue.

Posted in Auto Update, Microsoft, News, Xbox 360, Xbox Live | 28 Comments »

New Wii System Update

Posted by Aaron on Thursday, April 12, 2007

Nintendo has released a new system update for the Wii. Whats new? Well it updates the Opera browser to the final version and adds some features/fixes to it. Checkout Wii Fanboy for more info. and screenshots.

Posted in Auto Update, News, Nintendo, Wii | 1 Comment »

New Gears of War Update to be released tonight!

Posted by Aaron on Monday, April 9, 2007

Gears of War Title Update to Feature New Multiplayer Mode

Don’t let the lull in gunfire and grenades fool you. “Gears of War ®”, rated M for Mature, is readying its next deadly onslaught with an upcoming title update, currently set to siege Xbox LIVE on April 9 at 4:00 p.m. PDT. In addition to the small-arms fire of a few impactful adjustments to the title’s multiplayer battles, the “Gears of War” title update will deliver an explosive and game-changing new multiplayer mode known as Annex.

In Annex, gamers seize victory by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map contains two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.

COG soldiers and the Locust Horde alike can visit for further details.

And while defending their objectives against the onslaught of Xbox LIVE opponents, gamers may notice the following minor adjustments to “Gears of War”:

* VGA Cable Support: Monitor resolution widths greater than or equal to 1280 now render as letterbox. In particular VGA users running at 1280×1024 will now see the game in full 720p (1280×720) resolution in letterboxed form.
* Adjusted Assassination Multiplayer Gametype: Leader no longer has to unlock weapons and now has to be executed to die.
* Adjusted Boomshot: Splash damage to be more effective rendering targets down-but-not-out
* Adjusted Hammer of Dawn: Aiming will be more forgiving of moving targets
* Adjusted Roadie Run: Reduced frequency of accidently grabbing cover while running
* Kill Message Ticker: Ticker can now be seen while down-but-not-out and spectating
* General: Addressed a number of possible exploits in multiplayer

Grab your grenades and ready your rifles as “Gears of War” improves its aim and prepares to continue the battle!



Posted in Auto Update, downloadable content, Microsoft, News, Xbox 360, Xbox Live | Leave a Comment »

Xbox 360 Spring Dashboard Update Features Confirmed!

Posted by Aaron on Monday, April 9, 2007

Today Microsoft announced the details for their Spring update for the Xbox 360.

Instant Messaging Comes to Xbox 360, Expanding the Largest Social Network on Television

Xbox 360 owners can connect with more than 260 million Windows Live Messenger users on Xbox 360, Windows-based PCs and Windows Mobile-powered devices beginning the week of May 7.

REDMOND, Wash. — April 8, 2007 — Your Xbox LIVE® friends list is about to get a whole lot bigger. Microsoft Corp. today announced the launch of Windows Live™ Messenger on Xbox 360™, connecting friends across Xbox 360 consoles, Microsoft® Windows®-based PCs and Windows Mobile®-powered devices. With this update to Xbox 360, friends and families can easily connect and chat directly from their television using Windows Live Messenger, a network of more than 20 billion relationships and more than 260 million active accounts.

Beginning the week of May 7, 2007, the Xbox 360 Spring Update will provide Xbox 360 owners worldwide with access to Windows Live Messenger features, broadening the communication options on the Xbox LIVE social network. Members of the 6 million-strong Xbox LIVE community currently send more than 2 million text and voice messages a day and can now use Windows Live Messenger to text chat with up to six people on their contact list at one time, while playing games, listening to music or watching movies. Text chat adds to the variety of options friends and families already have to communicate with on Xbox LIVE, including voice and video chat.

Current relationships on Windows Live Messenger and Xbox LIVE will be unified on Xbox 360 and users will see at a glance if their existing friends on Windows Live Messenger have gamertags, instantly expanding the breadth of connected experiences they can share online.

“Bringing the largest IM community in the world, Windows Live Messenger, to Xbox 360 makes sense, as Xbox LIVE has really become the largest social network on television,” said Jerry Johnson, product unit manager of Xbox LIVE at Microsoft. “For our growing community of 6 million on Xbox LIVE, using Xbox 360 is a very social, connected experience. They are using Xbox 360 to play games, music and movies while simultaneously communicating with one another through video, voice and text chat. With this announcement we are simultaneously expanding the access of Xbox LIVE users to existing friends and family while introducing Windows Live Messenger users to the benefits of Xbox 360.”

Beginning the week of May 7, users of Windows Live Messenger on Xbox 360 will text chat using the virtual keyboard accessible on Xbox 360, or by connecting a USB keyboard to the console. This summer Microsoft will launch a QWERTY text-input device, a new accessory that will connect directly into the Xbox 360 controller to support text and instant messaging.

Beyond Windows Live Messenger, the Spring Update for Xbox 360 includes hundreds of new features and enhancements including the following:

To read the rest of the press release and features click the link below.

Read the rest of this entry »

Posted in Auto Update, Microsoft, News, Press Releases, Xbox 360, Xbox Live, Xbox Live Arcade, Xbox Live Market Place, Xbox Live Video Marketplace | 3 Comments »

Xbox 360 Spring Dashboard Update Features Leaked? Coming May 7th?

Posted by Aaron on Saturday, April 7, 2007

Boy I wouldn’t want to be in the shoes of the guy over at Gamespot who posted up a video and a article detailing the release date and features for the Xbox 360 Spring Dashboard Update. Gamespot quickly pulled both the video and article but not before some stealthy internet ninja took the video and uploaded it to youtube. To check out the video and the new features head on over to Xbox 360 Fanboy or

Posted in Auto Update, Microsoft, News, Xbox 360, Xbox Live, Xbox Live Arcade, Xbox Live Market Place, Xbox Live Video Marketplace | Leave a Comment »